package source;

import source.Entity.EntityType;

public enum StructureType {
	BASE	(1, 2, 3, 4, 5, 6, "BASE"),
	BASEGROUP (0, 0, 0, 0, 0, 0, "BASEGROUP");
	
	private final int oDamage, dDamage, armor, health, upkeep, view;
	private final String picture;

	private StructureType(int o, int d, int a, int h, int u, int v,
			String picture) {	
		this.oDamage = o;
		this.dDamage = d;
		this.armor = a;
		this.health = h;
		this.upkeep = u;
		this.view = v;
		this.picture = picture;
	}
	
	public int oDamage()	{ return this.oDamage;	}
	public int dDamage()	{ return this.dDamage;	}
	public int armor()		{ return this.armor;	}
	public int health()		{ return this.health;	}
	public int upkeep()		{ return this.upkeep;	}
	public int view()		{ return this.view;		}
	public String picture() { return this.picture;	}
}
